Okay. So remember way back when I first posted a concept that looked something like this?
Well its been a while, but I have not completely given up on it. As I mentioned previously, I made the concept for an in office character competition. Everyone was tasked with modeling and texturing a dictators bust.
Unfortunately the deadline for that has come and gone, but I decided that I am not going to simply give up. I have put a lot of work into this project so far and I feel that it deserves to be completed. Recently I have had a lot of things on my plate. For the past few months Animation Mentor has occupied most of my attention after work. Since the completion of class 1 I have had a week to myself. It has been a productive week and I am now happy to share some of my progress.
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3 comments:
Really nice stuff, Stevo!
I suppose I can assume by the title of your post that you used ZBrush. I have never used it and don't really know much about it. What, exactly, does it do and how did you get the intricate design on the eyepatch?
Educate me, oh talented one! :)
Fantastic progress. Yeah, office deadline aside well worth finishing.
Finish this dainty character! Really superb zbrush sculpt with better attention to what are usually weakspots: ears and nostrils.
Will pay (umm in beer) to see him poly-painted and with some sculpted poofy hair.
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