Publish Post
Thursday, May 29, 2008
Thursday, April 3, 2008
Landscape...... OF THE GODS!
Ok, so why are there six randomly placed images in this post.... well Ill tell yah. This is a large background I made for an animation I am producing. The scroll is about 150 inches in length so I had to break it up to post it on this blog. Sorry that you cannot view it in its full grandiosity, but if you are really interested, you can piece them all together in photoshop for a real surprise.
card stock
Monday, March 31, 2008
Cuteness
I decided to try my hand at using the hair and fur modifier so I modeled a character to experiment on. This is an animation I made with the little penguin I made.
Saturday, March 1, 2008
Hello again,
I am currently enrolled in a 3d character class being taught by Firaxis Lead Artist Greg Foertsch. Unfortunately since I am acting as the class teacher assistant I wont be officially producing any work for a grade, but I wont let that stop me from producing my own characters for the class. The first two images are a few concepts that i came up with at beginning of the semester. After presenting them, the class decided that they would prefer to see the scarecrow modeled. Below the character ortho are some renders from the completed scarecrow model. The scarecrow is still a work in progress, but I have him unwrapped and I am prepping him for export into Z-brush to create normal maps. I will post again when I begin texturing and complete the normal maps. I would like to thank Firaxis Lead Character Modeler Chris Sulzbach for his wonderful suggestions and help.
I am currently enrolled in a 3d character class being taught by Firaxis Lead Artist Greg Foertsch. Unfortunately since I am acting as the class teacher assistant I wont be officially producing any work for a grade, but I wont let that stop me from producing my own characters for the class. The first two images are a few concepts that i came up with at beginning of the semester. After presenting them, the class decided that they would prefer to see the scarecrow modeled. Below the character ortho are some renders from the completed scarecrow model. The scarecrow is still a work in progress, but I have him unwrapped and I am prepping him for export into Z-brush to create normal maps. I will post again when I begin texturing and complete the normal maps. I would like to thank Firaxis Lead Character Modeler Chris Sulzbach for his wonderful suggestions and help.
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